package com.cupcorn.lib.define;

import com.cupcorn.lib.Anchor;
import com.cupcorn.lib.Ratio;
import com.cupcorn.lib.game.element.GameElementSprite;

public class GameEngineConfiguration 
{
	public static boolean use_sound = true;
	public static boolean use_music = true;
	public static boolean enable_trace = !true;
	public static String trace_tag = "CUPCORN TRACE";
	
	public static GameElementSprite[] BEFORE_INITIALIZATION = 
	{
		new GameElementSprite("gfx/game/logo.png", 0, 0, Anchor.CENTER, Ratio.DEFAULT),
	};
}
